10 Hours a Day

I don’t think anyone would be surprised to hear that college students are spending more and more time on their cell phones, but what might surprise you is a recent Baylor University study found that college students spend an average of 10 hours a day using their cell phones. This is an astounding number of hours…

Video gaming and Grades

The Link between Gaming and School Performance The Office of the First Minister and Deputy First Minister and its National Children’s Bureau (NCB) just completed a 2-year longitudinal study of adolescents looking at a variety of issues related to technology use. http://www.ncb.org.uk/media/1229655/ict_me.pdf. One of the issues addressed in this study was whether video game use…

Tech Privilege or Right?

Privilege versus Right As parents consider establishing rules and guidelines for children’s video game playing, Technology Wellness Center recommends limit the activity to one hour per day for children eight and older. An hour provides children with enough satisfying time to play video games without approaching the line of too much. In addition, some research…

Technology and the Eyes

Eye Problems Associated with Hand Held Gaming or Reading Devices The Technology Wellness Center is dedicated to providing parents with the most recent research on the advantages and disadvantages of technology use in its many forms, e.g., videogames, cell phones, tablets, computers. The focus of this week’s blog will be on identifying some of the…

Down Periscope

Periscope: the no pause app that parents need to know about If you haven’t heard about Periscope yet, it’s probably time to get acquainted. The app, recently purchased by Twitter, is quickly taking the world by storm and attracting the attention of many, including adolescents.  It attracted our interest and motivated The Technology Wellness Center…

Content Is Important Too!

A recent study indicates that violent video games increase aggression and aggression-related behaviors and emotions in children, and that prosocial video games have the opposite effect in children (Greitemeyer & Mugge, 2014). Researchers discovered [membership level=”0″]Want to read more? Join today![/membership] [membership]these findings after reviewing 98 independent studies with 36,965 participants. The video games’ influence on…